# GIOWrap An experimental wrapper package for the Gio immediate mode GUI, designed to reduce boilerplate. The basic concept is to define a `Context` type that contains the Gio variables required for layout and drawing. `Context` contains a pointer to `app.Window` and `ui.Ops` so that, once layout is complete, you can call `Context.Draw()` to draw your objects in your window. The following types and functions are defined in order to transform a `Context` variable during layout: ```go type Layout func(Context) Context type Widget interface { Layout(Context) Context } func LayoutWithContext(ctx Context, ws ...Widget) Context { for _, w := range ws { ctx = w.Layout(ctx) } return ctx } type WidgetCombinator func(...Widget) Widget type Enclosure interface { Begin(Context) Context End(Context) Context } func Enclose(e Enclosure, w ...Widget) Widget { ... } ```